A short game about overcoming self-doubt.

Set on a lifeless floating island covered in strange rock formations, you navigate an obscure protagonist struggling to break free.

Relevating is my first 3D game. What was supposed to be nothing more than a little distraction from my current PICO-8 project, turned into my first bigger game. I've worked on it for almost a year, spending many nights and the little one's nap times going through many many iterations of the game's design, mechanics, look. I learned a lot along the way, and in some ways the game is about my own struggles with the creative process and my own self-doubt. 

It was important to me to include a range of basic accessibility options, which I think should become standard even in small games.

You can download Relevating for Windows & Mac on my page.